Tiberian Genesis







About the modification:

This modification aims to depict the epic second tiberium war of GDI and Nod into the Arma 3 engine.
It will provide players with the chance to experience what Command & Conquer: Tiberian Sun would have been when experienced in first person, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Arma 3 engine.
Through this world you will get to see Command & Conquer: Tiberian Sun up close and personal, with glowing crystals of Tiberium on the battlefield, walking mechs like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

Introduction:

The development of Tiberian Genesis started way back for the game Operation Flashpoint in June 2004 (by Sentry), then switched to Armed Assault (Arma 1), later to Crysis (Cryengine) and is now back to Arma 3.
Our goal is to mix FPS with RTS elements together to achieve an interesting gameplay while sending you back to the past, reliving one of our greatest childhood games from a completely fresh perspective.
One vision, one purpose!

Important:

This will be a full conversion mod for Arma 3 for non-commercial use only!
Tiberian Genesis is not related to Electronic Arts, Inc.
The entire Intellectual Property of Command & Conquer Tiberian Sun and its expansion pack Firestorm (designs, units, factions, names, story, etc.) belongs to Electronic Arts, Inc. and shall not be used without their permission.
2004-2023 Tiberian Genesis. All Rights Reserved.